MWLL|Criminal made an unofficial modding FAQ on Quake Wars, you can check it out here. You will find things like: Q: What extensions will be supported for map objects? Will there be additional support for different extensions? A: The engine will still support .ASE .OBJ and .LWO -added by Hakuryu "jRAD stated they support .obj, .lwo, .ase, and our own .surf format" Q: Will there be any capabilities of world edit to view total batch or polygon count per map? A: As with doom3 there will probably be a current on screen polycount/batch view, which actually, is more usefull than a total count per level as not everything in a level is drawn at once.
Lots of questions and answers there if you are planning to make a mod, make a map or edit/ code anything. You will also find out that that this FAQ is placed in a new subforum....the hub for Enemy Territory: QUAKE Wars map and mod discussion, editing tips and tutorials, web application development... |