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New Quake Live map coming this week 03-06-09 20:10:57
New Quake Live map coming this week

6 new maps in 6 weeks!-quakelivejune2.jpg

id Software continues their quest to release six new maps in six weeks for their recently launched free-to-play first person shooter Quake Live. This week marks the third new map to be release and it's actually a remake of a classic Quake III Arena Capture The Flag map, Bloodlust.

The map was originally made by the Threewave team of Michael "Casey" Goodhead and Dave "Zoid" Kirsch and this new Quake Live version has been tweaked a bit for its reappearance. id promises that after two CTF maps for Quake Live in the past two weeks, the new map for next week will be a Duel-centric level.
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Siberia Smackdown! 27-05-09 16:57:14

Today’s the day we’re supposed to get a crack at the newest level for QUAKE Live, the brand new CTF map Siberia! If you haven’t done so yet, head on over for a peek at the Siberia preview and get ready for some flag snagging action in this fresh house of frag! This map is the second in the QUAKE Live “6 new maps in 6 weeks” campaign, so get ready for more new juice to come as well!

Update:

As promised, a new level was added to QUAKE Live yesterday and it's the new CTF map, Siberia! Along with the new level comes a small update that states they are still hard at work on the Linux and Mac versions as well as the private servers and leader boards. Two fixes have also been included in this update:

  • Fixes for raw input buffer overflow problems.
  • Fix for mouse 5 button not properly receiving button release messages.

 

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Quake Live Receiving New Maps 19-05-09 16:37:25
The Quake Live website announces that six new maps will be added to the free-to-play, browser-based version of Quake III Arena over the next six weeks, beginning with Hidden Fortress from the Dreamcast conversion:

We're kicking off our "6 new maps in 6 weeks" campaign with Hidden Fortress. Although new to QUAKE LIVE, this arena first appeared in the Sega Dreamcast version of QUAKE III Arena. Already considered the best new arena created for QUAKE III Dreamcast, we chose to make very few changes in bringing this classic map to QUAKE LIVE.

The arena was originally created by Martin Kaai Cluney, a designer for Raster Productions. Kaai is now a designer at id Software working on the RAGE team. Hidden Fortress is a medium sized map with three main rooms - perfect for 6-10 player team deathmatch, clan arena and free for all gameplay.

Although we chose to start with a classic map from the Dreamcast, we'll be debuting a mix of new and classic maps in the weeks to come.

 


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TGN's Doom III Mod Selection 25-09-08 21:04:17
You always wanted to play Doom III again but thought that there's something missing? Or maybe you waited for a sequel or remake of older games with newer graphics?

As we all know, mods are a great thing because mostly you're getting something which the original devs just don't bring. You can get many different kinds of games due to mods and you only payed once for the game.

I made a little selection of mods that are released for Doom III and that will maybe bring you some replay value or reaches your wishes being remakes of older titles.

Here we go:
OpenCoop
You always wanted to play Doom III with a friend? Here's your opportunity. I think here's nothing more to say than: You'll have plenty of fun with a friend.


Download OpenCoop


Conscientious Objector
Always wanted to play a part in an experiment? Here's what the developers say about their mod: Conscientious Objector is an experiment in two parts. Firstly, it attempts to keep all experience of playing a fast, action-packed game like Doom 3 whilst turning the underlying mechanics and politics on their head. In short, in Conscientious Objector, you get the big shotgun but it's only loaded with rubber bullets. You can shoot all you like, but you can't kill anything. Secondly, rather than casting the player as a hero, you get to play the lowest of the low: a convict being used because they are expendable, steered around the environment by an NPC who is not afraid of telling you he's rooting for the zombies.

Download Conscientious Objector


Classic Doom III
This modification is for everyone loving id's first installment of the series, as it brings it into Doom III.

Download Classic Doom III


Into Cerberon
Descent is a name everyone knows, or at least should have heard of. This mod brings the classic Descent gameplay into Doom III.


Download Into Cerberon


Quake II: Lost Marine
And here's something for all Quake II lovers, a remake with Doom III's engine, nice hugh?


Download Quake II Lost Marine


Ground Zero
While this mod is sadly only in a very early stage, nevertheless it could be a nice experience to walk through a post apocalyptic city in the style of Fallout.


Download Ground Zero


The Dark Mod Thiefs Den Teaser Demo
In The Dark Mod, you play a master thief living in a dark, sprawling city. A blend of gothic architecture and steampunk technology, the city contains great, belching chimneys, grand cathedrals, and medieval manor-houses. As a master of the shadows, you move through the city streets unseen, avoiding the eyes (and blades) of the city's thieves' guild, while doing jobs for the various political factions. Nobles, mages or the Church, it doesn't matter, as long as the pay is good.



Download The Dark Mod
This is only a small selection of released mods. If you know other worthy mods to mention, feel free to tell everyone about them. You can as well check out this page to find other nice mods for Doom III, sadly many nice looking mods are not released yet.
Posted by: Bluezone     Submitted by:Mr. BlueZone  806 Comment(s)
 
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Rage's Scale Clarification 25-09-08 21:02:56
As previously stated by Willits that Rage's content has been reduced due to limitations regarding the disk space for the 360, he now clarifies the situation. Here's what he says:
However, following all the online reaction to the story Tim released a statement to Shacknews in which he clarified his statements, saying, "There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL," before adding, "We feel the 360 is a great platform and will provide a fantastic Rage experience."

You could argue that first point isn't entirely true, as id has said on more than one occasion that the Xbox 360 version won't look as good as the PC/PS3 iteration due to DVD size constraints, but what did he mean by "Rage's story has been altered" because of the Xbox 360 in his discussion earlier today, then?

"During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands," he explained. "Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands."
You can find the news here.
Posted by: Bluezone     Submitted by:Mr. BlueZone  737 Comment(s)
 
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